﻿<?xml version='1.0'?>
<levelData>
  <sounds>
    <sound name='music-1' res='01-main-theme-overworld.wav'></sound>
    <sound name='smallJumpSound' res='smb_jump-small.wav'></sound>
    <sound name='mariodie' res='smb_mariodie.wav'></sound>
    <sound name='goalsound' res='smb_world_clear.wav'></sound>
    <sound name='stomp' res='smb_stomp.wav'></sound>
    <sound name='coin' res='smb_coin.wav'></sound>
    <sound name='bump' res='smb_bump.wav'></sound>
    <sound name='flagpole' res='smb_flagpole.wav'></sound>
    <sound name='pause' res='smb_pause.wav'></sound>
    <sound name='warning' res='smb_warning.wav'></sound>
    <sound name='gameover' res='smb_gameover.wav'></sound>
  </sounds>
  <tiles width='64' height='64'>
    <tile id='0' background='true' />
    <tile id='1' entity='rock' res='rock1' frames='1' static='true' />
    <tile id='2' entity='brick' res='brick1' frames='1' static='true'  />
    <tile id='3' entity='coinbox' res='coinbox1' frames='3' static='true'   />
    <tile id='4' res='hill-left1' />
    <tile id='5' res='hill-mid1' />
    <tile id='6' res='hill-right1' />
    <tile id='7' res='hill-top1' />
    <tile id='8' res='bush-left1' />
    <tile id='9' res='bush-mid1' />
    <tile id='10' res='bush-right1' />
    <tile id='11' res='cloud-left1' />
    <tile id='12' res='cloud-mid1' />
    <tile id='13' res='cloud-right1' />
    <tile id='14' res='cloud-bottom-left1' />
    <tile id='15' res='cloud-bottom-mid1' />
    <tile id='16' res='cloud-bottom-right1' />
    <tile id='17' entity='pipetopleft' res='pipe-top-left1' frames='1' static='true' />
    <tile id='18' entity='pipetopright' res='pipe-top-right1' frames='1' static='true' />
    <tile id='19' entity='pipeleft' res='pipe-bottom-left1' frames='1' static='true' />
    <tile id='20' entity='piperight' res='pipe-bottom-right1' frames='1' static='true' />
    <tile id='21' entity='block' res='block1' frames='1' static='true' />
    <tile id='22' res='grass1' />
    <tile id='23' entity='flagpole' res='pole1' frames='2' static='true' />
    <tile id='24' entity='goal' res='block1' frames='1' static='true'  />
    <tile id='25' entity='emptycoinbox' res='emptycoinbox1' frames='1' static='true'  />
    <tile id='26' entity='flag' res='flag' frames='1' static='true' />
    <tile id='27' entity='poletop' res='poletop' frames='1' static='true' />
    <tile id='28' entity='smallcastle' res='castle1' frames='1' static='true' />
    <tile id='29' entity='coin' res='coin' frames='2' />
    <tile id='30' entity='coinbounce' res='coinbounce' frames='6' />
    <tile id='50' entity='goomba' res='goomba1' frames='3' />
    <tile id='51' entity='koopatroopa' res='koopatroopa1' frames='2'/>
  </tiles>
  <levels>
    <level id='1'>
      <player startrow='10' startcol='4' facing='right' />
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    </level>  
  </levels>
</levelData>
